I encountered a problem in using Oculus Audio.
After choosing in project settings - spatialization plugin - oculus audio
If I run play in the editor while using as audio device usb audio interface (Audient ID22) there is a crash, if I change Audio Device to Rift Headphones or use VR preview, everything works correctly.
I checked on the built-in motherboard realtek sound card, and also everything works fine.
The project is dedicated to VR but when working on it I need also sometimes to be able to run audio through monitors connected to Audient ID22.
Engine ver 4.18.2 Win x64
Any thoughts how to fix it / bypass it?