So whilst making a menu for my game I sort of broke the stars?
Just finished my entry. I’m still new to Unreal Engine and I didn’t really have a solid plan so I kind of made it up as I went along.
://nullpointerlabs.cc/Downloads/knockbanner.png
“Knock” is a short cinematic “horror” experience. You play as a paranoid person that has been haunted by unexplained knocking sounds for months, only occuring during the night.
You’ve just moved to a new place. Afraid that the knocking might come back, you didn’t even take the time to properly settle in. So far it has been quiet. Until tonight…
A video playthrough of the entire game (SPOILERS):
v=lZEen33HmVo
I’m a one man team so unfortunately (performance) testing has been lacking .
Didn’t have as much time this weekend to get everything I wanted to do with the game done but I got something. I’ve been calling it Fading Light in my head. Can you collect all the pickups before your flashlight runs out of power and you’re left to stumble in the dark?
https://.google/file/d/0B5D85yHwQWNCbDdSRjdCQUkxak0/view?usp=sharing
Right then boys and girls, here is my submission to the October Game Jam.
The exe is \Pump Kin Up\WindowsNoEditor\Pumpkin\Binaries\Win32\Pumpkin.exe.
Download
://luckyredfish/Pump_Kin_Up.rar
I am currently on holiday in Vietnam so i had to make this on my laptop and boy has it struggled but I started this yesterday and made all the art and audio assets so there is no assets that need permission for. This is my first UE4 project and I have learned absolutely loads from doing it
I am assuming this is all I have to do for a submission.
I am going to bed now its 4am here.
I Did it!
Hallowdoors
Controls:
Left and Right arrow - Movement;
(Extra) Z key - Pretty explosion (useless);
Objective:
Reach the candies but watch out with the green straps!
Candy ball - 1 point;
Candy cane - 2 points;
Link: MEGA
://puu.sh/crRcF/d73b522751.jpg
The game is on the ProjectGRenew folder!
[FONT=Century Gothic]Our project is Illumina
Team members
[FONT=Century Gothic]Niky Leaton
Levon Church
Leaton
You play as a small child who has “awaken” from a nightmare, you’re terrified and all you have is a flashlight that runs through really cheap batteries quickly. You have to try and keep the flashlight lit by collecting batteries. Each battery will fully light your flashlight. Avoid your nightmare no matter what!
Controls
WASD = Movement
ESC = Pause
E = Pickup Battery / open door
also forgot to say that the nightmare is attracted to noise, so watch what you bump!
://i.imgur/ydJSGu8.jpg
Team members:
Arturo Espinoza (myself)
Antonio Espinoza (my brother)
The game is called Pumpkin Maze
The player has to go through a randomly generated maze to get to the Bar while avoiding the flying pumpkins. There are three game difficulties: EASY, MEDIUM, and HARD. The size of the maze and number of pumpkins spawned increases with each difficulty level.
I made the package on my mac, so here is the mac version: MEGA
I’ll upload the PC version tomorrow.
Edit: PC Version: https://www.dropbox/s/wbfao60pih2n6hz/PumpkinMaze.rar?dl=0
Hello folks and Epic Games.
After many late hours myself and Leoalexus have made a short game called Poltergeist.
You play as a ghost / demon / haunted spirit who recently has a new house guest. The objective is to travel through the house without being seen and at the same time to scare your house guest. Turn off lights, knock over books, set off clocks and turn on televisions to frighten your new friend. If he is scared enough then you will win. However if he sees you for too long he won’t be scared of you any more and he wins instead
Controls - WASD to move the camera - Left Mouse Click to move - Scroll wheel to zoom in and out - E to interact with environment objects which are close to you.
Instructions - Unzip the folder and the PC EXE is located within WindowsNoEditor\Poltergeist\Binaries\Win64
Enjoy. https://dl.dropboxusercontent/u/7873877/Poltergeist.rar
Game Jam submission: cabin
://www.driph/cabin/cabin_intro.jpg
Note! Left Mouse Button places wood over windows.
Download the game (Windows) (Mac OS)
Windows build requires Microsoft C++ Runtime 2013.
Read the design document. Note that a bit was cut due to time constraints.
Team
Scott Perrine
Paul
Manya Susoev
Martin
Ainsworth
Data
167mb
248 revisions
Built entirely with blueprints.
**
Prj Terror - **Escape the nightmare.
you lied down for the night and you’ve just drifted into asleep… BANG BANG… you awake somewhere strange to the sounds echo. where am i ? this looks familiar but different…there is a hole in the floor… but where does it lead ? what’s lurking down there ?
will you last long enough to make it through it’s maze and safely back to your bed before it gets you ?
://i.imgur/FKg2FHx.png
---- Controls ----
WASD - Movement
Left Shift - Sprint
Left Click - Toggle Torch (flashlight)
I did everything myself. It features a low lit environment and randomly generated maze game with sounds and complete with terror all packed in for your pleasure
(The maze is a tiny big but the game is fully complete-able, it just might take you a few tries to find the bed and survive.)
Orginal edit by SaxonRah*; 10-26-2014 at 10:51 PM.
<em>v=LjoR985G1VI
EDIT - ** 10-27-2014 at 2:41 AM.**- I made a special version for a friend with slow internet and i figured i’d post it here too in case it was useful for a forum member to wanna play my game*
It’s the same game i just deleted unused assets and repackaged it, i hope that’s okay! <3 btw this version is untested but it should work exactly the same,* if you are epic get the one at the top of the post since that’s the one that was submitted on time.*](://goo.gl/yDtL98)
Bump
://www.luminawesomegames/wp/wp-content/uploads/2014/07/Bump.png
Team:
Kylawl
mrbear
Controls:
WASD, Space to Jump
DPad, Left Stick, Face Buttons to Jump
RIP - Requiescat In Pace
RIP - Requiescat In Pace
://s11.postimg.org/lf1tnmpib/shot.png
Find a Way out and RIP.
a Solo Dev Project
Require a Mouse (Left Click) + Keyboard (WASD) + Headphones!
DOWNLOAD
King of the Pumpkins
Local Splitscreen King of the Hills-game.
Player: WASD movement + H for interaction
Ghost: Arrows movement + Right CTRL for interaction
We are a team of 4 people.
UPDATE:
Since we were one of the winning teams I figured people might also like the version with even the latest bugs fixed and a Mac version as a bonus!
V1.1 Windows & Mac
parasomnia
Parasomnia is a short, dark, anxiety-inducing experience – a bit of a stretch on the theme “Bump in the Night”, but it’s dark… and something’s making a godawful sound out there
Download from itch.io: ://acatalept.itch.io/parasomnia
Best played with headphones in the dark
Note to self: don’t attempt weekend-long game jam over a busy weekend (had to cut this massively short due to time constraints).
Rushed entry for the game jam, had a lot of fun with my team.
This is a local multiplayer pvp game and was tested using two xbox 360 controllers. The objective is to push the opponent out of the platforms.
After clicking Start game click again on the screen to enable controller input.
Inputs:
Left Thumbstick = Move player
Right Thumbstick = Move camera
A = Jump
Right Trigger = Attack
Screenshot of the game:
://i1096.photobucket/albums/g334/RamP93/GameJamScreen1.jpg
Link of the Game:
://www.mediafire/download/2aydv04hs3822zq/GameJam.rar
Music used was obtained from incompetech
Final thoughts: Lots of fun, lots of troubleshooting and will look forward to more of these events
Well, because of a rather persistent bug regarding packaging the game, no one else can play my game. However, I’m going with the next best thing and putting up a Youtube video running through it. Was fun, learned a lot, and shot a lot of zombies.
So the game is simple, shoot zombies in the head and don’t die, shoot more zombies in the head. I built 4 different weapons, and a few power ups, although I don’t think I use the pistol in this video. The weapons are all a bit strong in this version too, but that’s a 3 day deadline for you. It was fun, and the end result turned out alright, if a bit goofy. Oh and just a heads up, the gun I use at the beginning is pretty loud.
?v=3l8-7liFBkY
Sorry bout the packaging issue, any luck getting it sorted out?
Nah, I’ve been fighting it for a few hours now, and once this video uploads I’m going to get some sleep. I’ll see if I can get it sorted on answerhub when I wake up. According to people with a similar message it was something to do with the editor being compiled in the wrong mode, even though it was all blueprints for this project.
Just building the lights one more time and then I have to make the EXE! I’ll edit this with the download soon!
Ok it’s uploading and taking FOREVER but it will post link when done!
Edit - Dammit my upload failed over night. Trying again.
i couldn’t finish my entry . I’ll post it when i’ll have to have your advices. Good luck to all who submitted one ^^