Iirc if you have any water actors like “ocean” and “lake”, there are settings in there to fix this, in details. I had this issue on my map but a teammate fixed it so I am not entirely sure how he did it, but there is a fix.
Iirc if you have any water actors like “ocean” and “lake”, there are settings in there to fix this, in details. I had this issue on my map but a teammate fixed it so I am not entirely sure how he did it, but there is a fix.