Hi, is there a way to enable a viewport that show the occluded objects in real time for UE4 - 4.26, just like there was in UDK?
Thanks in advance.
Hi, is there a way to enable a viewport that show the occluded objects in real time for UE4 - 4.26, just like there was in UDK?
Thanks in advance.
I was hoping to see something like this.
https://docs.unrealengine.com/udk/Three/ViewModes.html#Occlusion%20Preview
in real time… The option mentioned changed absolutely nothing in my project…
Hello Pareskomon,
I remember Tim Hobson doing some debugging during this livestream.
r.visualizeoccludedprimitives 1 might be what you’re looking for.
Cheers
Yes! this is it! nice one! thanks a million.