Occlusion view in real time

Hi, is there a way to enable a viewport that show the occluded objects in real time for UE4 - 4.26, just like there was in UDK?

Thanks in advance.

If it does it will be in here I’m sure.

I was hoping to see something like this.

https://docs.unrealengine.com/udk/Three/ViewModes.html#Occlusion%20Preview

in real time… The option mentioned changed absolutely nothing in my project…

Hello Pareskomon,

I remember Tim Hobson doing some debugging during this livestream.

r.visualizeoccludedprimitives 1 might be what you’re looking for.

Cheers

Yes! this is it! nice one! thanks a million.

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