Start your editor with -opengl and profile again to see whether there are any changes. It is a known issue that the GPU profiler shows inaccurate timings under DX11, and they often appear in “HZB Setup Mipmap” and “Prepass”.
Start your editor with -opengl and profile again to see whether there are any changes. It is a known issue that the GPU profiler shows inaccurate timings under DX11, and they often appear in “HZB Setup Mipmap” and “Prepass”.