Dear Dev-Team,
for an installation I am working with topless Metahuman characters and ragdoll physics with a custom physics assett. Occasionally there is a visible gap between the torso and the face mesh.
Is there anything I could do to prevent this from happening?
Well, I managed to find a solution. In the Character BP select Face (skeletal mesh component) and look for ‘Tick Group’, in COMPONENT TICK tab. Set it to ‘Post Physics’ or ‘Post Update Work’.