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Obtaining input from Google VR Controller into my C++ Actor class

Hello everyone,

I’m new to Unreal scripting with C++, I have a C++ actor class where I need to receive the input from a Google VR Motion Controller which is added to a Pawn in my scene. I really have no clue how to do this, which header files to include? How to link other components into my C++ script.
Any help is appreciated.

Thank you