Obsolete UE4 tools code and workflows

Hi @logic_looper and @MothDoctor,
Well just to check the Documentation I have downloaded the Project ArchViz Interior from Epic Launcher Learn and I have built it using the method in

What are the difference between the 5.0 and ue5-main branches? And which one should I use for development until the full release in 2022? -

I have tested and built this. The original project was 2.96GB and the UE5.0 version is 1.96 GB an amazing saving project in size. Here’s a screenshot running.

My PC is a humble SSD/6 core/ 16GB DDR3 mem and Nvidia GTX 1050 so it took a little while to build the shader. I did not make any changes to the project UE5 handles all the conversions flawlessly.

So once again we find the documentation dragging UE5.0 down.

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