I have no idea what’s going on but when my boxes spawn they get so close to the trigger if you want to call it close…and the box is triggered when they clearly have not overlapped it in any way.
So it’s actually firing it twice, once before it reaches the trigger and a second time after it reaches the trigger
Update: As long as the trigger stays at that x location the box will always trigger it regardless of the y location…If I move it up or down it will stop playing
and it’s not even triggering it at that x location, it’s triggering it before it gets to the triggers x location