Objects teleport between spline points

I have a bluprint for an object to move along spline. The spline is set looped, but for some reason the attached actors jump from the last spline point to the first one, while they should just move smoothly in circles. I can’t figure out why this happens, and would be grateful for any tips.


Can not just lerp from 0 to

image

Also, is the curve in the timeline straight?

spl

Yes, Get Spline Length was the right thing! Thank you!

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