Objects Overlapping Blueprint Function?

Is there a blueprint function that fires continuously if objects are overlapping rather than just BeginOverlap / EndOverlap?

I don’t know if there is a built-in function, but it’s easy enough to simulate it.

Just set a boolean variable to true during beginOverlap, check that variable during Event Tick and do/don’t do whatever, then set the variable to false during endOverlap.