Objects not being affected by Water Volume

Hello,
I am spawning actors inside of my Water Volume.
I have Physics enabled on said actors, gravity enabled, and gave them a Mass.
However, when they spawn in the water volume, they drop to the surface as if there wasn’t any water.
I am new so I am not too familiar with which setting I am missing here.

Thank you in advance!

Hi there,

Search for water buoyancy physics, these videos might help:

I had to adjust “Linear Damping” in the Physics section.
No Buoyancy is needed.

Thanks for the reply!

It’s good to know, based on that, more than likely the new water system has flotation embedded.