Objects can not be seen

Hi,

Recently for some reason when I load up the engine, things appear to be invisible even though they are there. I started a new project and the mannequin was casting a shadow and could be seen in the world viewer but the actual object was invisible. At this point I hadn’t changed any setting or anything, I literally just opened a template. I didn’t need the mannequin for my project and was going to delete them anyway so I ignored this issue.

I started up another project with a different template and again the mannequin was there but invisible for some reason? Nothing was changed or edited in the project. I shut the project down and decided to start a project from blank.

Last night I was working on my level and put in a destructible mesh, it was late so I hit save and closed the project, I have opened it up today and my level is completely empty apart from the destructible mesh I placed last night. However in the world viewer the rest of my level is still there, when I click on them I get an orange outline around the object but I can’t see it. When I press play in editor it doesn’t render there either.

So I don’t know what changed between saving it and loading it, but it seems to keep happening where objects in the scene keep just vanishing?

Even my cameras are not visible, however I do have a scene capture camera and that for some reason is still there but it is see through, the icon is at like 50% opacity or something?

Seeing as I didn’t change any visibility settings, and this happens on brand new projects I really have no way of working out the cause of it?

Has anyone had similar issues, or know why suddenly out of nowhere my engine is just making stuff invisible even though all the visibility settings say they should be visible?

Thanks