Unreal 5.2
We’ve added the remote control api to a projet. Created an interface, put an actor in the scene that holds some events that the interface can call.
Works fine in editor, however in a packaged build we get :
“objects and packages can only be loaded from the game thread”
and this error is pointing to the blueprint that sits in the level that holds the functions that the interface was told to call. Otherwise it is just a normal blueprint that just has some references to the game mode and player controller.
any ideas?