Objective devices with beacons become invalid objects

Reference ID

8a518887-4291-7af7-28db-83a94a79ecff

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Devices

Summary

When you create a objective device and add a beacon to it the objects become invalid without the beacons they are valid objects.

Steps to Reproduce

Place a Objective Device and add a beacon to it and try to launch a session or validate objects.

Expected Result

Console errors saying you have invalid objects.

Observed Result

Platform(s)

windows

bumping because i have the same issue

I get the same thing here except that they are valid as long as I never select the old ones in my map. I can build and they are valid and the game runs but if I select any of them in the outliner and try to build, they become invalid.

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Also experiencing this issue! The default device with no beacon works fine but as soon as it is added validation will fail.

PersistentLevel.Device_Objective_V2_C_UAID_004217F5C26ACC0002_1790866415) Illegal reference: /Game/Athena/Effects/Particles/Creative/Props/Beacons/P_Creative_Chevron_Flare

FORT-766659 incident has been created. Status is ‘Unconfirmed’.

Red Objective (/BedWars/BedWars.BedWars:PersistentLevel.Device_Objective_V2_C_UAID_00FF3B74465AA30902_2024287788) Illegal reference: /Game/Athena/Effects/Particles/Creative/Props/Beacons/P_Creative_Chevron_Flare .

Experiencing the same issue. Haven’t yet figured out a workaround.

Workaround: spawn in a new objective device and DONT touch the beacon settings.

1 Like