Objective Counter

I don’t speak Portuguese, so it’s a bit difficult to decipher your blueprints. However, I assume “Charadas Resolvidas” is “Puzzles Resolved” and “Soma” sounds like “Sum”. I don’t know what “Contador de Charadas” is, but it doesn’t sound like a game mode. Preferably this stuff should be in the game mode.

Anyways, store the return value of the Create Widget node, then use that to set the text block in the HUD to the counter from Contador_de_Charadas.