Object Won't Rotate to the speed of a Float under 0.5

So I have a Directional Light that rotates around my world, but the problem is that i want the rotation speed to be 0.145, but every time I set it anywhere below 0.5 it doesn’t rotate at all. Here’s my Blueprint:

If you mean

then it IS moving, just very slowly, because you’re multiplying by delta.

If you just want to move .145 every tick, then something like this would help

where 70 is your frame rate ( or whatever it is… )

Ok so for some reason it won’t work until I drag the rotation while playing, then it starts rotating at the speed I want.