Object Wild Cards

I created a new actor called LOC_1.
( i just right clicked and clicked in the blueprint → actor → and named it LOC_1 )

I need to cast to this actor. What should i use as the Object Wild Cards ?

Casting an actor object depends on inheritance. Which is the parent class of the blueprint actor?

When casting you need to have a reference to the actor you are casting to (the “GetAllActorOfClass” node works in most cases). Also in most cased blueprint interfaces work better and are more efficient then casting. If you decide to use casting check this video out. If you want to look into blueprint interfaces he makes a video explaining that to.