I am trying to make an object slide down a curved ramp using physics. I’m somewhat new to Unreal but have been getting the hang of blueprints, sequencer, etc (I work only in animations, not games). When I try to create the physics asset for the ramp, the best bodies I can get are nowhere near good enough for what I need. Am I going about this the wrong way? How can I have it slide down a smooth slope?
Thanks!