Object size from 3ds Max to Unreal Engine

Hello everyone. I am getting better and better with Unreal Engine. However, one thing I am stuck on is maintaining object sizes when I import an object from another application such as 3ds max. In 3ds max I keep my units in Feet/Fractional inches. However, when imported into unreal engine, it looks off. Is there a way to check the object size in Unreal Engine or if needed scale it in feet, or just manually enter the desired dimensions in feet? Thanks.

Set your units to centimeters. 1 unreal unit = 1 cm