Hey all,
I am doing a university project for optimization in games and object pooling is a criteria. We have barely been shown it though, and when I look for it online I only find paid plugins or unity tutorials. I want to learn it for myself and to use it in future. In this project I have my tile, an obstacle, an enemy, 3 powerups and a moving actor. Could anyone point me in the right direction? It will of course be credited, thanks!