Object material disappeares when I use fracture mode and it doesn`t come back

Hi. My problem is that when using fracture mode to create a fracture, when creating a new GeometryCollection, the object’s material disappears and does not come back, even after clicking “Show bones collors” off. I also tried disabling Nanite in the world settings, it didn’t help either. How to solve the problem?

I know it’s too late, but I’ve recently came across this problem myself
You need to disable Nanite not only in the project settings, but also in the assets (underlined with the blue color)
This is before disabling Nanite


And this is after