Object jittering in fullscreen

Good day everyone!

I’m in the process of porting a game to UE4, and I’ve run into an issue where objects are jittering in full screen mode.

I captured the problem on video: Fullscreen Issue - YouTube.

I’ve already tried turning Vsync on and off Motion Blur. I do not know what to do.

Thank you in advance for your help!

Are you testing using the editor? I’ve found a lot of these issues tend to go away when I do a packaged build (Shipping configuration) and close the editor.

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Thanks a lot for your help!
Indeed, if you build a project in shipping configuration and close the editor, then the problem disappears.