When putting an object in a level, if you push the end button it goes flush to the ground.
but if I want it flush to the angle of the ground too? how do i get it to snap? (instead of manually turning to ground angle)
When putting an object in a level, if you push the end button it goes flush to the ground.
but if I want it flush to the angle of the ground too? how do i get it to snap? (instead of manually turning to ground angle)
No such thing.
All the home button does is sweep collision for the selected object and places it at the impact point.
there must be something that you can align this collision point with the angle of the surface?
Not from the engine it self.
You would need to create some bluetility script. Activate it, and within it, trace to the floorz fins the impact normal, and align the object to that value.
i swear there was something in the modeling section , for tangent to object…
You may be thinking about PCG.
I think that can.
Foliage is also capable to via options - because when places it has the interaction/line trace needed to do it.