My character overlaping with actor k_blueprint, but this is not equal with k_blueprint, how is this possible?
The ObjectEquals node is working as intended. You have an Actor reference being compared to an Object reference. Which will never equal.
Depending on what you are trying to accomplish, there is multiple ways to do it:
- If you want to show an overlap with all “k_blueprint” in the level, I would do something like this.
- If you want to show an overlap with a specific instance of “k_blueprint” in the level, you could tag that object directly and then check for that tab on overlap.
Let me know if you have any questions.