Description
Backrooms Level 94 recreated as a sunlit, ordinary suburban neighborhood: rows of near-identical houses repeat across soft rolling hills under a wide blue sky, with a single road winding through a hillside tunnel toward a flat sea horizon. The calm, repetitive layout is built for atmosphere first, an unsettling familiarity rather than jump scares. Delivered as a complete Unreal Engine 5.8 project, ready to play.
What's in the map
Fully built map, open the project and play, nothing to import
Rows of repeating houses across soft rolling hills
Furnished interiors in several houses: kitchen, living room and bedroom
Winding paved road through a hillside tunnel toward the sea horizon
Wide blue sky and a flat, open sea horizon
Fountain water spray and beam effects, Niagara based
Custom collision: 602 hidden proxies on all playable geometry
What's included
The main map, fully playable
A separate Overview map with the assets laid out on a grid
A playable third-person character, already set up
Stylized suburban houses, road, tunnel and rolling hills
Interior furniture for the kitchens, living rooms and bedrooms
Fountain and beam effects
Blender source file (.blend) and GLB
The complete Unreal Engine 5.8 project
Important notes
Environment only, no custom characters, creatures or scripted events. Doors are static; interactive doors need the separate Nythrox Interactive Door plugin.