Nythrox - Abandoned Gas Station - Modular Environment Pack

Description

A modular environment pack set in a derelict desert gas station and junkyard at night, under a heavy, cloudy sky: a wooden roadside station with its GASOLINE and JUNK YARD signs and old pumps, a ruined wooden church with lit bell towers, an overgrown barn frame, a MOTEL sign above a rusty water tower, a car wash, a gazebo, wrecked pickups, a bus and tank wagons scattered among cacti, tall grass and poppy fields. Below ground, a candle-lit basement of tunnels, workshops and storage rooms. An Overview map lays out 647 reusable products on a labelled grid, and the whole pack is delivered as a complete Unreal Engine 5.8 project, ready to play.

What's in the map

  • Ready to play: open the project and press Play, nothing to import

  • Roadside compound: gas station, church, barn, water tower, gazebo, car wash, sheds, fences and road signs

  • Underground level: tunnels, workshops and storage rooms lit by lamps and candles

  • Wrecks and props: pickups, a bus, tank wagons, containers, barrels, crates, furniture and horror set dressing

  • Vegetation: cacti, trees, bushes, tall grass and poppy fields

  • 3,020 different 3D models, placed 10,740 times across the map

  • 4.9 million triangles, 1,434 materials and 1,580 textures

  • Collision already set up, plus 387 invisible blocking volumes

  • Night lighting with dynamic Lumen: 134 placed lights, a cloudy night sky and fog

  • Nanite enabled on 3,564 models, no LODs to manage

What's included

  • The main map, fully playable

  • A playable third-person character, already set up

  • Collision already configured, nothing to set up

  • Buildings and structures: station, church, barn, water tower, gazebo, sheds, fences and signs

  • Props: vehicles, barrels, crates, shelves, tables, lamps, candles and tools

  • Vegetation: cacti, trees, bushes, grass and flowers

  • An Overview map showing 647 reusable products on a labelled grid

  • Blender source file (.blend) and a GLB of the whole map

  • The complete Unreal Engine 5.8 project

Important notes

  • Environment only: no weapons and no game logic.

  • Night scene: the map is dark by design. Raise the exposure in the post-process volume for a brighter look.

  • Horror set dressing includes bones, skulls and blood props.

  • The third-person character is Epic's demo content, included for display only.

  • Required engine plugins: EnhancedInput drives the included ThirdPerson controls, Interchange keeps Main's import-class data, and InterchangeAssets supplies the material parents. All are included with Unreal Engine 5.8.