HyperUp78
(HyperUp78)
2
Here - https://github.com/windystrife/Unrea…idia-waveworks (Including NVIDIA WaveWorks and more)
- Download, unpack it and open folder via Visual Studio 2017 with installed C++ language.
- Run Setup.bat.
- Then run GenerateProjectFiles.bat to create project files for the engine.
- Load the project into Visual Studio by double-clicking on the UE4.sln file
- And make your sure that solution configuration has enabled Development Editor then switch to **Win64 **solution platform if needed.
- Now you can compile to binary. After that debug (just launch) via Visual Studio by pressing F5 key.
Done
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