Hey there,
I’m trying to use the vMaterials 2.0 in Unreal Engine 5, but couldn’t find a way to get some MDL categories (Metal, Plastic) imported correctly, while others seem to work (Fabric, Carpet, …)
When I try to distill a Metal MDL, like Copper Scratched, i get the following errors:
Failed to distill omniverse://localhost/NVIDIA/Materials/vMaterials_2/Metal/Copper_Scratched.mdl
Failed to distill function
Here is a more descriptive Error Log:
MDL importer plugin is turned on, of course. Didn’t work in UE4.27 either.
I don’t know what I’m doing wrong here?
Any Ideas, what could be the problem?
Thanks.