NVIDIA GameWorks Integration

Hi @
thanks for your amazing work! Almost everything seems to be fine!
Just one little thing: I’m trying to use waveworks example project and it happens to crash both when I open the little example scene (the little tub, not the ocean one) and when I drag the WaterPlane_Blueprint onto an empty scene, or just opening that BP.
The problem seems to be confined to that BP. Since I’m starting a project with wavework, I need to know if it’s safe enough to use 4.21 version rather than 4.19 official release.
That being said, could you confirm that is just some broken shader of that BP and nothing more to worry about?

I’ve attached a screenshot of the crash.

Thanks in advance

Best Regards