I was able to merge 's 4.19 GameWorks branch with WaveWorks. Everything seems to work except there’s a strange I haven’t solved yet with some of the particle rendering as untextured square meshes.
I was able to merge 's 4.19 GameWorks branch with WaveWorks. Everything seems to work except there’s a strange I haven’t solved yet with some of the particle rendering as untextured square meshes.