NVIDIA GameWorks Integration

HairWorks is inferior NeoFur, because it does not support object collisions in Ue4. That is, when the character suddenly lies on the bed, the hair fails and does not get disoriented on the bed.

For games VR HairWorks is not suitable, because I can not brake my hair because there is no interaction with collisions with UE4!
https://drive.google/open?id=1z2…VcVc-wT5ciJTY5