NVIDIA GameWorks Integration

Just finished porting WaveWorks to 4.20 yesterday, there’s still some minor fixes to be done to the materials in the sample scenes, but the integration itself should work as expected. Check it out if you’re interested:

https://github/HaBe2305/UnrealEn…4.20-WaveWorks

If you find something and/or have a fix for the materials, please let me know. @sieumeo you go.