NVIDIA GameWorks Integration

Hello, I had a problem testing your VXGI version. The main problem was that the material system didn’t seem to display properly. All the materials were gray after compiling the shader, but you can see the normal material and texture when you open the material. At the same time, VXGI seems to have failed to take effect? I didn’t see any effect when I used it in post-processing. All the options and commands associated with VXGI didn’t seem to work and voxels didn’t exist, but VXGI still consumed performance.

These two problems are the main ones we are encountering now. The rest are still under test. Thank you for VXGI version 4.20. I believe it will be better!