NVIDIA GameWorks Integration

Yes, RTX will take the place of VXGI, but RTX seems to take at least six months to officially launch and mature, and during time we still need VXGI to provide the closest real-time picture to ray-tracing, and now it seems that only VXGI can meet the demand for ray-tracing-level images.

But NVIDIA seems to be putting all its energy into RTX, and VXGI seems to have no one to manage the updates, which is a big headache. It has caused us to be unable to replace 4.20, or even 4.21 engines, because VXGI has always been very important to us.