NVIDIA GameWorks Integration

Hi @, i’m working on 4.20 integration for Hairworks.
I’ve got all the shaders and c++ compiling. but not everything is working quite yet. I cant figure out how/where to set the new SceneTexturesStruct in Hairworks so i get crash on startup:

[ATTACH=]{“data-align”:“none”,“data-size”:“full”,“data-tempid”:“temp_147015_1536487500162_654”,“title”:“Capture.PNG”}[/ATTACH]
https://forums.unrealengine/core/image/gif;base64

is my first time touching anything render related, so i’m probably (definitely) making a dumb mistake / don’t really know what i’m doing! If you (or anyone who knows what they are doing) could advise me, i would appreciate it!

My branch is :
https://github/kostenickj/Unreal…tree/420Mod2HW