Hello everyone,
I am trying to compile the latest editor for the first time using VS17 on win10 (16299.371)
I am running into some errors while compiling, is my output (sorry for the german bits, tried to set VS language to english. ‘Bezeichner’ = identifier / designator | ‘Typspezifizierer’ = type specifier)
I hope someone can help me get back on track with . I am very unexperienced using VS so please go a little slower than usual maybe.
1>------ Build started: Project: ShaderCompileWorker, Configuration: Development_Program x64 ------
1>Performing 35 actions (9 in parallel)
1>Module.Core.8_of_9.cpp
1>Module.DesktopPlatform.cpp
1>Module.MetalShaderFormat.cpp
1>Module.ShaderFormatD3D.cpp
1>Module.ShaderFormatOpenGL.cpp
1>Module.Core.9_of_9.cpp
1>Module.ShaderCompileWorker.cpp
1>C:\Program Files (x86)\Windows Kits\8.1\include\um\combaseapi.h(229): error C2760: Syntaxfehler: unerwartetes Token “Bezeichner”, erwartet wurde “Typspezifizierer”
1>C:\Program Files (x86)\Windows Kits\8.1\include\um\combaseapi.h(229): error C2760: Syntaxfehler: unerwartetes Token “Bezeichner”, erwartet wurde “Typspezifizierer”
1>C:\Program Files (x86)\Windows Kits\8.1\include\um\combaseapi.h(229): error C2760: Syntaxfehler: unerwartetes Token “Bezeichner”, erwartet wurde “Typspezifizierer”
1>C:\Program Files (x86)\Windows Kits\8.1\include\um\combaseapi.h(229): error C2760: Syntaxfehler: unerwartetes Token “Bezeichner”, erwartet wurde “Typspezifizierer”
1>C:\Program Files (x86)\Windows Kits\8.1\include\um\combaseapi.h(229): error C2760: Syntaxfehler: unerwartetes Token “Bezeichner”, erwartet wurde “Typspezifizierer”
1>C:\Program Files (x86)\Windows Kits\8.1\include\um\combaseapi.h(229): error C2760: Syntaxfehler: unerwartetes Token “Bezeichner”, erwartet wurde “Typspezifizierer”
1>C:\Program Files (x86)\Windows Kits\8.1\include\um\combaseapi.h(229): error C2760: Syntaxfehler: unerwartetes Token “Bezeichner”, erwartet wurde “Typspezifizierer”
1>ERROR : UBT error : Failed to produce item: D:\UE4FLEX\UnrealEngine-FleX-4.17.1\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompileWorker-Core.lib
1>Total build time: 3.35 seconds (Local executor: 0.00 seconds)
1>C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets(44,5): error MSB3075: The command “…..\Build\BatchFiles\Build.bat ShaderCompileWorker Win64 Development -waitmutex” exited with code 5. Please verify that you have sufficient rights to run command.
1>Done building project “ShaderCompileWorker.vcxproj” – FAILED.
2>------ Build started: Project: UE4, Configuration: Development_Editor x64 ------
2>Creating makefile for UE4Editor (no existing makefile)
2>Performing full C++ include scan (no include cache file)
2>Building UnrealHeaderTool…
2>Performing 10 actions (9 in parallel)
2>Module.Core.9_of_9.cpp
2>Module.Core.8_of_9.cpp
2>Module.UnrealHeaderTool.cpp
2>C:\Program Files (x86)\Windows Kits\8.1\include\um\combaseapi.h(229): error C2760: Syntaxfehler: unerwartetes Token “Bezeichner”, erwartet wurde “Typspezifizierer”
2>C:\Program Files (x86)\Windows Kits\8.1\include\um\combaseapi.h(229): error C2760: Syntaxfehler: unerwartetes Token “Bezeichner”, erwartet wurde “Typspezifizierer”
2>C:\Program Files (x86)\Windows Kits\8.1\include\um\combaseapi.h(229): error C2760: Syntaxfehler: unerwartetes Token “Bezeichner”, erwartet wurde “Typspezifizierer”
2>ERROR : UBT error : Failed to produce item: D:\UE4FLEX\UnrealEngine-FleX-4.17.1\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool-Core.lib
2>Total build time: 5.20 seconds (Local executor: 0.00 seconds)
2>EXEC : error : UnrealHeaderTool failed for target ‘UE4Editor’ (platform: Win64, module info: D:\UE4FLEX\UnrealEngine-FleX-4.17.1\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor.uhtmanifest, exit code: OtherCompilationError (5)).
2>C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets(44,5): error MSB3075: The command “…..\Build\BatchFiles\Build.bat UE4Editor Win64 Development -waitmutex” exited with code 5. Please verify that you have sufficient rights to run command.
2>Done building project “UE4.vcxproj” – FAILED.
========== Build: 0 succeeded, 2 failed, 2 up-to-date, 0 skipped ==========