ok. is realllly strange. In the hairworks viewer its working allright! but when it comes to ue4, when i try to add hairworks .apx file to my character blueprint problem starts to show up.
It looks like hairs up axis getting changed. I tried to change it when i export from maya. Y up and Z up nothing happens. Same. But when i open it in Viewer it looks ok… is somebody facing with problem?
___ That little white thing should be beard…