NVIDIA GameWorks Integration

I made a 4.16 build with VXGI, Flow, Flex, Volumetric lightning working a couple weeks back, but it couldn’t package.
The small space ship viewer i linked a video to, earlier in the thread, was originally made in 4.16 using those tech and i had to remake it in 4.15 as i wasn’t able to package it.

The following video was a ‘work in progress’ recorded on 4.16, featuring the packaging failing :p…

project is showing a couple Star-Ships from the Star Citizen website and was highlighted as player contribution by Cloud Imperium Games last week, got featured front page next to Mark Hamill lol.
So happy about it !

watch?v=kYamBYHd8l4

The models originally come from an embed 3D player and look like , unified mesh, no UVs etc… :
c4b7ba5d7ffbde6d6055a253b369cc628ebe6839.jpeg