NVIDIA GameWorks Integration

I used to understand how to use git to do the special steps necessary for the FleX branch to stop files being overwritten when running setup.bat.

However I can no longer make the instructions work as written. The instructions now acknowledge that the default branch is the NVIDIA-README branch, but they dont tell me to change branches before running setup.bat and the readme branch doesnt have the setup.bat or any other files apart from the readme! So I fall down at the first hurdle.

So, what branch am I supposed to checkout before running setup.bat and then going onto checkout a flex branch? Or have I made some other error in my thinking on one?

Same sort of question to @sieumeo, if I am interested in one of your branches that has FleX and other stuff merged, how am I supposed to get the party started without overwriting anything that FleX needs?

Thanks!