Nvidia released all their official 4.15 integration by now, while i actually brought every package to 4.15 from 4.14 except volumetric.
I need to double check everything as Nvidia official ports are way cleaner and relevant integrations than mine.
Also there’s clear incompatibilities out of the box between VXGI and the Volumetric package.
While on the surface it might seems to work properly, there’s real issues to adress, from performance to engine crashes.
The VXGI Debug feature for instance, is straight broken once both packages get merged, and creates engine crashes.