NVIDIA GameWorks Integration

Maybe ur using features that don’t work with MultiRes and so therefore not gaining any FPS. I know MultiRes doesn’t work with Post Processing Blendables yet (Working on that). But that normally produces visual issues as well, and can cause the FPS to actually drop. As for your packaging, the LeapMotion plugin probably needs a dependency or some small modification, I dont know, without looking at the plugin I can’t really say much more than that.