Unfortunately, fix is only temporary. AA temporal off unexpectedly randomly … then have to re-enter the console command.
As long as you are in the GameWorks compilation, you will be it possible to add Dynamic Heightfield in addition to all that you have included?
https://developer.nvidia/content/-dynamic-heightfield-modifications
It would be really great to have a ground which is deformed. I tried to integrate Polyvox to EU4, but I am not happened … I’m a beginner …