NVIDIA GameWorks Integration

Has anyone had any success using VXGI for VR? In my tests I’m getting massive lag, flickering and frame drops in the HMD even though the viewport is getting decent frame rates. It seems like a bug more than pure performance limitations.

Just curious if anyone has any tips for setting up a VXGI project for VR? I’m running the 4.12 build on a 970 and the VIVE HMD.