NVIDIA GameWorks Integration

Hi my friend,

I have a questions.

  1. You do NVIDIA GameWorks Integration for Unreal Engine 4.9.2 version? When you branch the NVIDIA GameWorks for UE 4.10.4 and 4.11.X?
  2. I have a download “VXGI, HBAO+, WaveWorks, HairWorks, FLEX, Volumetric Lighting, Turf , ShadowWorks, PostWorks and Turbulence” source codes but I don’t know the integration for UE 4.10.4/4.11.2 and branch for github. So, how can I do that?
  3. Where I need to copy of downloaded the files in the Epic Games folder?
  4. Or download the files : 4.10 and 4.11, I have to copy it into them?
  5. Do I need to know coding to make them? Or copy-paste and build with MS-VS?

Please halp me :frowning: and I’m sorry for my bad English :frowning: