NVIDIA GameWorks Integration

A few questions for the NVidia team concerning multires.

Do I have to do anything to turn on multires?
Did you manage to make it work with SSR? (it seems so, but I can’t understand how since it would be dependent on other parts, unless rendered separately).

and the most important one:
I was really hoping to see VR-SLI working as well since if you manage to break it down in smaller pieces, assigning them to more than one card seems trivial. Is it not supposed to be in the multires branch? Is it coming separately?