NVIDIA GameWorks Integration

Hi.

When i enable VXAO by writing r.VXGI.AmbientOcclusionMode=1 in the consoleVariables.ini the GI from VXGI disappear after i re start UE4 and the whole scene is black now…?, so, does VXAO does not work together with VXGI Diffuse Tracing or do i have to configure the settings in other way?

Thanks:)