Help!!! Ok, I’ve got Flex off GitHub. I can launch the Engine and Play with the levels as is. However, I’m interested in reviewing the demos that were posted on Youtube. From what I’ve gathered they were originally shipped in the Flex Branch of Uneal in the Engine\Source\ThirdParty, and I can see the files. However it appears that the build process is broken, as the batch files report errors:
D:_udk4\UnrealEngine-FleX\Engine\Source\ThirdParty>call UE4_BuildThirdPartyLib.bat -submit -config debug -config profile -platformPhysx vc12win32;Win32 -platformPhysx vc12win64;x64 -platformAPEX vc12win32-PhysX_3.3;Win32 -platformAPEX vc12win64-PhysX_3.3;x64 -platformAPEX
D:_udk4\UnrealEngine-FleX\Engine\Source\ThirdParty>REM
D:_udk4\UnrealEngine-FleX\Engine\Source\ThirdParty>setlocal
D:_udk4\UnrealEngine-FleX\Engine\Source\ThirdParty>REM root is always next to UE4, since that’s how p4 is structured, and we know that we are always in UE4\Engine\Source\ThirdParty\
D:_udk4\UnrealEngine-FleX\Engine\Source\ThirdParty>REM batch file wouldn’t work otherwise
D:_udk4\UnrealEngine-FleX\Engine\Source\ThirdParty>set PhysXRoot=…\NotForLicensees\
D:_udk4\UnrealEngine-FleX\Engine\Source\ThirdParty>REM Go to the branch
D:_udk4\UnrealEngine-FleX\Engine\Source\ThirdParty>pushd …\NotForLicensees
The system cannot find the path specified.
D:_udk4\UnrealEngine-FleX\Engine\Source\ThirdParty>call UE4_BuildThirdPartyLib.bat -submit -config debug -config profile -platformPhysx vc12win32;Win32 -platformPhysx vc12win64;x64 -platformAPEX vc12win32-PhysX_3.3;Win32 -platformAPEX vc12win64-PhysX_3.3;x64 -platformAPEX
****** B A T C H R E C U R S I O N exceeds STACK limits ******
Recursion Count=593, Stack Usage=90 percent
****** B A T C H PROCESSING IS A B O R T E D ******
D:_udk4\UnrealEngine-FleX\Engine\Source\ThirdParty>UE4_GenerateThirdPartyProjects.bat
File not found - *
0 File(s) copied
File not found - *
0 File(s) copied
File not found - *
0 File(s) copied
File not found - *
0 File(s) copied
File not found - *
0 File(s) copied
The system cannot find the path specified.
‘create_projects.cmd’ is not recognized as an internal or external command,
operable program or batch file.
The system cannot find the path specified.
‘create_projects.cmd’ is not recognized as an internal or external command,
operable program or batch file.
Directory of D:_udk4\UnrealEngine-FleX\Engine\Source\ThirdParty\
28/01/2016 22:57 <DIR> .
28/01/2016 22:57 <DIR> …
13/02/2016 02:19 <DIR> APEX-1.3
28/01/2016 22:57 6,211 APEX.Build.cs
28/01/2016 22:57 <DIR> FLEX-0.9.5.beta
28/01/2016 22:57 3,528 FLEX.Build.cs
28/01/2016 22:57 951 Nvidia SDK.tps
13/02/2016 02:16 <DIR> -3.3
28/01/2016 22:57 12,793 .Build.cs
28/01/2016 22:57 558 UE4_BuildThirdPartyLib.bat
28/01/2016 22:57 663 UE4_GenerateThirdPartyProjects.bat
Any help with would be greatly appreciated.
Thanks