Hi ,
We are currently running 's latest 4.9 build, so I’m not sure if one is already handled or not, but anyway: We have noticed that VXGI only voxelizes regular meshes, not instanced meshes. For optimization purposes we are currently converting a lot of meshes to Hierarchical Instanced Static Meshes, but just noticed, that VXGI doesn’t seem to voxelize them at all. Which is obviously really unfortunate. Is it possible to add voxelization of HISMs in the future or has it already been done in an earlier version?
Thanks!
I don’t think something was done specifically for instanced meshes. There were some fixes for voxelization of particles though. I’ll see if instanced meshes work.