@: Thank you for telling me that PCSS is coming to UE4. But I didn’t know you were developping an impressive tech called HBAO+ Ultra, released with Assassin’s Creed Syndicate and it looks even better than HBAO+. In fact it is more prominent and may alone, define the whole scene like what those white pics show :://www.geforce/whats-new/guides/assassins-creed-syndicate-graphics-and-performance-guide
I hope lightshafts’ tech from Fallout 4 gets also integrated in UE4.
Thanks
Edit: I just read that Assassin’s Creed Syndicate introduced PCSS Ultra too. I hope version of it gets integrated in UE4.